teamLab

Create art with your technical knowledge and expertise by looking into this opportunity with teamLab

teamLab combines art and tech to create interactive works and shows. Their works use a variety of equipment, including motion sensors, super HD projector, distance sensors, etc. which are made by teams of engineers, animators, computer programmers, mathematicians, architects, designers and "technical artists" or people who turn static art into interactive works via programming (usually using the Unity3D Game Development Engine).

Students will benefit if they know the following programming languages: Unity 3D (C#); OpenCV(C++); oF; Processing; Java; Javascript; 3DCG; simulation; math

Specific field: AI; VR; front-end and back-end programming; design; network; system engineering; UI; software development; robotics; product development; telecommunication; iot; engines

Student Story|Andrew Shea, EECS, '18

Andrew Shea, EECS, '18

"Work was much more independent than expected, but mentorship was readily available and excellent."

I worked with the Interactive Team, which is responsible for taking 3D models and animations produced by the Interative-Art Team and making them interactive. In other words, making the art “come alive” as my mentor put it. 

For my internship, I worked on 3 graphics projects and all projects were open ended and completed in Unity3D:

Project 1: Generalized Mesh Traversal Algorithm

Project 2: Research: GPU Voxelization

Project 3: Particle Simulation Library for In-House Flower Models

 

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